Game Changes:
Battle is benched
Hunt is back as an incentive
Party: Beep test changed for Crossfire
Changes are marked with an underline.
Here is how individual points are going to work in Block Wars: Pride 23 | Origins 22! Assume that points are individually gained unless explicitly said. Decimal points will always be rounded up.
Spleef
+3 for outlasting a player
+5 for eliminating a player
Points given at the end of every round depending on your placement for that round:
1st (Winning): +70
2nd: +63
3rd: +56
...
23rd: +3
24th: +2
25th: +1
26th and after: +0
For more details, see this graph: https://tommy.s-ul.eu/6X7FnxhF
Basically: Take the previous placement's points and multiply it by 0.9 (Rounded down)
Hunt
Hiders: +8 for surviving 30 seconds +3 per other hider dead +1 to +4 for using a taunt (Depending on the taunt)
Bonus points given at the end of the round depending on your placement:
1st: +120
2nd: +102
...
15th: +10
16th: +8
17th and after: +0
For more details, see this graph: https://tommy.s-ul.eu/sTFzmKHp