This is the first season after a massive overhaul of the event, with a new multiplier
gradually increasing instead of having only a x2 during game 8.
This season also had a lot of rounding errors, every instance of points getting
multiplied by the multiplier then getting rounded up.
This season saw the following game changes:
Introducing 2 new games: Party & Extraction
Regrouping Parkour & Dropper into a single game: Move!
Collect & Skybolt being moved to Party instead of full games.
Rework of Construction into a team game instead of being an individual one.
Here is how individual points are going to work in Block Wars Season 11!
Assume that points are individually gained unless explicitly said. Decimal points will always be rounded up.
Spleef
+4 for outlasting a player +20 for winning a round
Race
Up to 120 points for the first 2 lap depending on position (Decreases by 3 every time a player finishes before you)
1st: +120
2nd: +117
3rd: +114
...
38th: +9
39th: +6
40th: +3
Up to 200 points for finishing depending on position (Decreases by 4 every time a player finishes before you)
1st: +200
2nd: +196
3rd: +192
...
38th: +52
39th: +48
40th: +44
---
Not finishing in time will give you +0
Hunt